GWB Hit by missles

Iron Sky

 

Shots completed for Iron Sky (2012)

Iron Sky Reel

A PDF version of this post can be found here.

 

Read on for shot breakdowns…

Asteroid Release

Asteroid release

  • Modelled some additional zeppelin details in order to give a sense of scale and to break up the otherwise plain looking hull.
  • Modelled the thrusters mounted on the asteroid.
  • Animated the zeppelin, cables and asteroid.
  • Created the thruster gas effect.
  • Lit the foreground elements.
  • Rendered the foreground elements.

 Götterdämmerung Ramming

Gotter_smash

  • Animated the ships colliding and being destroyed
  • Particle work.
  • Lighting of those ships.
  • Rendering of those ships.

 

F22 Missle Attack

F22_missle_launch

  • Modelled & rigged the missile launch bays.
  • Wrote expressions for A-10 rigging.
  • Textured & shaded the F22.
  • Animated the entire scene.
  • Lit the entire scene.
  • Missile flame and smoke FX.
  • Rendered the entire scene.

 F22

F22_flyby

 

  • Textured & shaded the F22.

 Valkyrie Turret

Valkyrie_turret

  • Animated the turret.
  • Rigged the turret.
  • Particle work.
  • Fluid simulation.

 Valkyrie LaunchValkyrie_launch

  • Animated the launching of the valkyries (Nazi UFOs).
  • Rigged the turret.
  • Wrote a plugin to automatically fire the correct manoeuvring thrusters based on the valkyrie keyframed animation.
  • Created the manoeuvring thruster effect.

Gauss Gun Rigging

GWB_gun_hero

  • Rigged the USS George W. Bush’s gauss gun.
  • Animated the entire scene.
  • Lit the entire scene.
  • Rendered the entire scene.

 

 Zeppelin Modelling & Rigginggustav_fire

  • Modelled some additional zeppelin details in order to give a sense of scale and to break up the otherwise plain looking hull.
  • Additional texturing details for the zeppelin.
  • Rigged the Gustavs (large cannons). Unfortunately the planned close up was never included which showed much of the animation detail.
  • Used the Beaver Project to render out pyro work in Maya.

 

Interceptor Weapon FX
GWB_interceptors

 

  • Rigged the interceptor guns.
  • Rigged the USS George W. Bush’s gauss gun.
  • Worked on weapon particle effect.
  • Worked on flak explosion effect.
  • Animated the entire scene.
  • Used the Beaver Project to render out pyro work in Maya.
  • Lit the entire scene.
  • Rendered the entire scene.

 

GWB Attack

GWB_attack

  • Rigged the USS George W. Bush’s gauss gun.
  • Animated the gauss gun.

 GWB Under Fire

GWB_in_trouble

  • Modelled some additional zeppelin details.
  • Rigged the interceptor guns.
  • Rigged the USS George W. Bush’s gauss gun.
  • Rigged the gustavs.
  • Worked on weapon particle effect.
  • Worked on flak explosion effect.
  • Background fire and smoke.
  • Used the Beaver Project to render out pyro work in Maya.
  • Animated the entire scene.
  • Lit the entire scene.
  • Rendered the entire scene.

GWB Takes a Hit

GWB_hit

  • Modelled, shaded and textured the damaged part of the ship.
  • Rigged the interceptor guns.
  • Rigged the USS George W. Bush’s gauss gun.
  • Smoke and incoming bullet effect.
  • Particle and debris work.
  • Worked on weapon particle effect.
  • Worked on flak explosion effect.
  • Animated the entire scene.
  • Lit the entire scene.
  • Rendered the entire scene.

 

GWB In Trouble

GWB_runs_away

  • Modelled some additional zeppelin details.
  • Rigged the interceptor guns.
  • Worked on weapon particle effect.
  • Worked on flak explosion effect.
  • Animated the entire scene.
  • Lit the entire scene.
  • Rendered the entire scene.

 

Earth Fleet Attacks

earth_fleet_takes_out_zep

  • Modelled the weapon bays on the British ship.
  • Weapon fire effect.
  • Created missiles, missile trails and fire.
  • Rigged all ship weapons.
  • Animated the entire scene.
  • Lit the entire scene.
  • Rendered the entire scene.

 

GWB Strikes Back

GWB_takes_out_zeppelin

  • Created missiles, missile trails and fire.
  • Modelled some additional zeppelin details.
  • Rigged the USS George W. Bush’s gauss gun.
  • Animated the entire scene.
  • Lit the entire scene.
  • Rendered the entire scene.

 

GWB Takes Fire

GWB Hit by missles

  • Modelled the damaged to the USS George W. Bush.
  • Damage effect.
  • Particle work.
  • Created missiles, missile trails and fire.
  • Rigged the USS George W. Bush’s gauss gun.
  • Animated the entire scene.
  • Lit the entire scene.
  • Rendered the entire scene.

 

Destruction

GWB_destroyed

  • Modelled destroyed ship sections.
  • Animated the entire scene.
  • Non-explosion based lighting.
  • Damaged textures.
  • Rigged the USS George W. Bush’s gauss gun.
  • Rigged damaged ship parts.